Divinity: Original Sin II is a 2017 role-playing video game developed and published by Larian Studios. It is the sequel to the 2014 game Divinity: Original Sin and the fifth main entry in the Divinity game series. The game takes place in the fantasy world of Rivellon, which has increasingly come under attack by interdimensional monstrous creatures known as Voidwoken. The player assumes the role of a Sourcerer, an individual with a powerful yet dangerous type of magic named Source, who has the chance to ascend to godhood and save Rivellon from the Voidwoken threat. The game is played from an isometric perspective. Over the course of the game, the player completes quests and develops their character, explores the world and interacts with its non-player characters, and engages in turn-based combat using a variety of weapons and skills.
Larian launched a crowdfunding campaign on Kickstarter for Original Sin II in August 2015, raising over US$2 million. Following an early access release in September 2016, the game was fully released for Microsoft Windows in September 2017. An enhanced version, Divinity: Original Sin 2 - Definitive Edition, was released for Windows, PlayStation 4 and Xbox One in August 2018. The game was released for macOS in January 2019, and a port for the Nintendo Switch was released in September 2019.
Divinity: Original Sin II received critical acclaim upon release, with praise for its narrative, characters, combat system and music. It was a commercial success, selling over a million copies in two months following its release. The game won multiple awards and accolades from several gaming publications, and has been cited as one of the best role-playing games of all time by critics.